The all in one NES/Famicom Emulator
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The FCEUX team maintains two ports: SDL and Win32. The Win32 port has an extensive set of native gui amenities and tools. The SDL port supports many of the features of the Win32 build (Lua scripting, movie recording), but some of the Win32 features (debugger, TAS Editor) are exclusive to Windows. The SDL port should run in any UNIX-like OS (Linux/Solaris/BSD/OSX).

Network play in Win32 is not presently functional. Fixing it is a high priority.




If you are working with a developer to fix an issue affecting you then this is where you will find your fixed build. It may potentially be out of date.

Source Code

FCEUX development is done commited to a subversion repository hosted at sourceforge. The last version of the source can be found there.


Old Versions

Win32 BinarySRCDeb Binary
FCEUX 2.2.1 FCEUX 2.2.1 src
FCEUX 2.2.0 FCEUX 2.2.0 src
FCEUX 2.1.5 Win2000/98 FCEUX 2.1.5 src
FCEUX 2.1.4a Win2000/98 FCEUX 2.1.4a src
FCEUX2.1.3 FCEUX2.1.3
FCEUX2.1.2 FCEUX2.1.2
FCEUX2.1.1 FCEUX2.1.1
FCEUX2.1.0 FCEUX2.1.0 FCEUX2.1.0
FCEUX2.0.3 FCEUX2.0.3
FCEUX2.0.2 FCEUX2.0.2
FCEUX2.0.1 FCEUX2.0.1
FCEUX2.0.0 FCEUX2.0.0